Last Online: 8/15/08
brian hahn
| Game | What I Did | Difficulty of Development | Anecdote |
|---|---|---|---|
| Art Direction, Scene Design, Animation | Lived in my cube | I was the 1st art director on this game. I migrated to art production, settling in on the icons and background ambient animation for most of the game. I learned about "Cyber Punk," Blade Runner, and a variety of dark future looks which continue to influence my artistic and life style. | |
| Involved as art director, designer and/or producer | Average | I was privileged to work with great developers as art director, animator, designer, puzzle maker, QA and/or producer on every game in the series. |











