Last Online: 3/18/10

Jatsu

Hello and welcome to my little home on yet another social networking experiment for gamers. I am Scott "Jatsu" (or Scottsu?), and I am the Site Admin as well as a proud member of the merry band of honorable gamers known as the PraetoriaGuard.

Systems I Own:            
Looking For Soup

Other Profiles

Musings

You don't have to care about the PS3 specifically, but you should definitely care about it becoming a formidable adversary to the 360, as this would generate a very healthy market, eliminate laurel resting, and ultimately result in a greater quality and quantity of content for all. In other words, even if you build a big wall around yourself and your 360 and don't pay attention to anything else, you will still benefit from the success of the PS3.

Never discount the PC. The focus always shifts more to the consoles at the beginning of every new console cycle, but that changes the farther into the cycle we get. Also remember that every developer and their mom are clamoring to develop for the Wii/DS, which are fully dominating the charts. Right now Nintendo has the #1 platform (Wii), the #1 handheld (DS), and the #1 game (Pokemon), and no company has enjoyed this amazing status since the 80s (Top 21 games in Japan right now? All Nintendo). As for the PS3, even many Sony enthusiasts will tell you to wait for a killer app/pricedrop.

It just doesn't make much sense anymore for 3rd party developers to make their games exclusive to one platform. It's bad business, you want to get the most exposure possible, and the way to do that is to release a game on as many platforms as possible. Exceptions are made when one of the big three own your IP, or they throw down a huge purse. So in the future don't expect 3rd party exclusives to remain as such. They are a dying breed.
These are my all-time favorites.
Intricate as any novel, with many branching paths and ways to play the game, it is quite possibly the most emotionally deep and nuanced video game. It certainly had the best writing.
Single-handedly saved the RPG genre, and introduced to me to it. You never forget your first, and RPGs have truly touched me over the years. This game will always be special to me. Baldurs Gate II took it to a whole 'nother level with one of the best all around stories, it is one of the most all around epic games ever.
If action games are mental masturbation, Diablo 2 transcends this as a handjob from God. When you add the dark, mature, gothic setting to the ambient and industrial soundtrack, you have a game that is destined to captivate me, regardless of any other feature the game may boast.
For the sheer wonderment of it all, if nothing else. As I get old, I feel that EQ will always be one of the primary sources of nostalgia for me.
While I was playing this game, I never imagined I would ever place it lower than #1 in my favorites. There is a reason it is still the #1 best reviewed/rated game of all time on gamerankings.com
The amazing universe grabbed me from the start. I'm not all that much of an RTS fan, but Starcraft transcended it's genre for me to become easily one of my all-time favorite games.
I'm a roleplayer, always have been. No game let you truly feel like a Jedi as much as this and it's sequel. Don't talk to me about KOTOR, because that game was quite flawed.
Any game that makes you cry gets huge points with me, and I cried on several different occasions playing this game.
Tim Shafer, your characters have really touched me. This game really really resonated with me. Once again I am not a fan of the adventure genre in particular, but it didn't matter. I get saturated by games fairly easily, but I am proud to say that this is a game I could play over and over again.
The deep and complex adult story.
I'm not all that much a fan of the campaign, in fact I could almost do without it. But the multiplayer portion of this game has yet to be outdone. To me, Halo 2 multiplayer is the spiritual successor of Goldeneye.
I loved this game on so many levels. The writing and culture that permeates this game evoked many of the same emotions for me as Planescape: Torment.
Nothing particular about this game stood out to me, it was just the whole package. I don't even remember the level of hype coming onto the release of this game anymore, but it must have been fairly substancial, because I went out and got it on the night of release. And I rarely do that.
The king of all split-screen multiplayer shooter experiences, this game was one in a million in terms of what it did for multiplayer gaming.
It was a Rare game back in the glory days, and that was the only excuse I needed. It's difficult for me to put my finger on what exactly I loved so much about it, but suffice to say I'm hotly anticipating the 360 sequel.
Once again, a spectacular multiplayer experience. This game just took the gameplay so much further.
These are games that I own, burnt out on at some point, and still need to finish. I know, I know, I'm never going to get around to playing all of these games!
This is the epitome of shame for myself as a gamer. It is my deepest regret, and my darkest torment. I started playing this game back in the summer of '99. I only got half-way in, before I was sent to a therapeutic boarding school for a year. I came back and tried to pick the game up from where I had left off, but I didn't remember the story clear enough, and so I started over from the beginning. Everything went great, and I enjoyed this game so so much. But I did eventually burn out on even this groundbreaking title, on the very last level, at Area 51 IIRC. I couldn't find my way into the complex, and that was it, lost all desire to play it. I've thought about going back over the years, but I don't have the time to start this game over from the beginning. I can only find comfort in the knowledge that I experienced the grand majority of the game.
Game of the Year 2005 - I can't say I've enjoyed this game as much as most people. I certainly see how great a game it is, it just doesn't resonate with me as much. I took a break from it a year and a half ago, and now I'm probably going to start over on Wii.
This is really embarrassing, as I had this game preloaded off of Steam weeks in advance, and started playing the day it was unlocked. However, there were driver issues that caused the game to crash and the sound to stutter, and this wasn't fixed for months. I tried several times over the first few months after release to play this, but I eventually lost interest.
Another sad tale for a Black Isle fanatic like myself, when I first played this game I made it about 15% of the way in, and something happened. I picked the game up two years later, and made it 70% through, but I played it far too often, and ended up burning out on this too.
What a wonderful vibe this game has! Alas, for a perfectionist like me who has to quick load at the slightest sign of an alarm, I ended up obsessing over my every move in this game, again playing for too long at once too often, and by the time I got to the level in India, I was over saturated.
What a gem this is, but again I took a break from this game, and was never able to get back into it.
This game held a ton of promise for me, best described as Diablo 2 + Baldurs Gate. The only reason I didn't stick with this is that where Diablo 2 and Baldurs Gate are both set in rich and distinct settings, I found Divine Divinity's setting to be a bit generic.
For a BioWare fan like me, it was sad to see the formula reach a bit of a pothole here. Still the story was great, but I petered out on it.
As with any TV series or novel with a strong story, if you take a few weeks to a month or more off, it becomes decidedly difficult to get back in. I used a cheat on the big farm mission, and I think I screwed up the game somehow because I never got the big car garage near the construction site in Act 2.
I got this game from GameStop on an error for $3, but I haven't gotten around to playing it yet. It's sad because I loved the demo.
This is one of those games that I downloaded the the first trailer the day it came out, and fell in love at first sight of it. I never imagined it would become as big a game as it did though, and in a way that killed it for me. I enjoyed playing this game but it generated so much hype, much like Gears of War, the other GoW, that it couldn't live up to expectations. I made it about 25% through the game.
All of the Massively Multiplayer Online Games that I've played, in order of how much I enjoyed them.
The nostalgia and wonderment of this game will almost certainly never be outdone for those of us who played EQ Classic. EQ managed to do the D&D/LOTR formula in it's very own way, and it didn't come off as generic, in fact I enjoyed the EQ mythos just as much as the others. I played this for over 2 years.
Polished and streamlined, yet the setting and character design just doesn't do it for me. I played this for about a year.
Fantastic game to be sure, but theres little actual substance beyond the playerbase.
A great game but lacking in customization of appearance, and I had lots of pathfinding issues when the game came out.
I had a lot of fun with this, it had a very rich setting, but I played a soldier and that eventually got old.
This game had enormous potential, but squandered just about every last drop of it. We can only hope that the as yet unannounced BioWare (KOTOR?) MMO will do what this title could not.
It was great fun if you could get in with an organized squad.
Certainly a great game, however I played it when it was well past it's prime, and the lack of environmental detail left a bad taste in my mouth.
I had so much hope for this game becoming the next EQ.
Felt very empty, which was intentional, but ultimately a game killer.