Jeff Tunnell
Will work for games...
Currently I am a co-founder of PushButton Labs where we are making an Open Source Flash game engine (PushButton Engine) and Flash games like Grunts: Skirmish. Before that I was co-founder of GarageGames and, before that, Dynamix a development studio for Sierra/Vivendi/Universal. Director, designer, or producer of over 70 titles including The Incredible Machine, Starsiege: Tribes, Trophy Bass, and the 3D Ultra line of family products. Here is my Wikipedia entry that I didn\\\'t even know existed until I needed to fill out this profile. Also, here is my Mobygames profile as well. I\\\'m a little older than the me in that picture now:)Be sure to check out my blog, Make It Big In Games for more information about how to make a living in this crazy business. If you think it sounds cool to make games, then be sure to check out GarageGames or PushButton Engine to get the technology you need to make your game.
Outside of games I am in the process of starting Furrer Farms, a 200 acre organic farm. For fun, I ride motorcycles (Yamaha FZ-1 and YZ250F), play in a rock band Procrastinators, lift Olympic weights, and spend a lot of time with my family. You can see my personal blog at jefftunnell .
Make great games... have fun!
Awesome People
I have worked with tons of people over the years. Some of them have have had a huge impact on my life. They have taught me life lessons, delivered work products that were way above expectations, and generally made my life interesting.
Yep, I worked on this one, but it is still a killer game.
Worked on this one too, but it continues to be one of my favorites, and still needs to be on this list.
I love adventure games. Lucasarts are some of the best, and inspired me to make Rise of the Dragon, Heart of China, and Willy Beamish.
Jon, Aaron, and I used to crank this up on our home LAN before multi-player was cool.
Once you start playing, you can't stop. Just one more click to see if those little dots (Sims) will do what you want.
Feed From My Blog, \"Make It Big In Games\"

Flashbang Studios, creators of the portal Blurst, which is filled with their own games such as Off Road Velociraptor, Blush, and Minotaur in a China Shop are really doing things right. They have now self funded five titles and try to come out with a new game every eight weeks (six per year total). ...
Two days before Game Developers Conference we opened the PushButton Engine site in Beta form to the general public. The PushButton Engine is a Flash game engine released under the extremely liberal MIT Open Source license. If you are interested in Open Source Flash game development, you should che ...
Owen Goss, the owner of Streaming Colour Studios released a great article about his iPhone App Store experience that has been sweeping the Indie blogosphere. If you have not read the post, you really need to do it right now, but the gist is that Owen invested $32,000 in Dapple, a color matching gam ...
Places You Need To Visit
As I spoke with folks at the Disney party, I started gushing to them about how M.U.L.E. was, and is, one of my favorite games.
















































