Last Online: 5/28/08

Melvyn May

     
I work fulltime as Lead Software Engineer for a UK XRay Imaging company.

As a long-time member of the GG community I developed a number of graphical 'fx' labelled objects for the Torque Game Engine which are now part of the engine itself. I also 'hung' around the forums helping people as much as I could.

This ultimately led me to my 'associate' status and then on to partner with GarageGames and build "Torque 2D" which ultimately developed into the "Torque Game Builder" product.

Systems I Own:  
Out with the new, in with the old!