Last Online: 9/5/08

Michiel Gijbels

     
Hi all,

Today I'm mostly program my games in Object Pascal (Delphi), however I could do it in C++.

Currently we are working on a new 3D engine and some side (commercial) projects.

I guess I'm in the right place here :)

Systems I Own:          
Whiskey Tango Foxtrot

Development progress on .S.C.A.G.


Currently we are still finishing .S.C.A.G., a game made with our old 3D engine.

We are almost near completing the game. We still have one major bug: lighing on nVidia cards and ATI cards is not the same. When we fix this problem (or have a work around), we planned to sell it as commercial game.

Here we got a promotional movie for .S.C.A.G.

Here is a gameplay movie of episode 1, level 3 (boss level)

More screen shots and the demo we made for Pascal Game Development compo can be downloaded here!

Career Summary

School:

  • Bachelor degree in computer science.

Awards

  • Second place in Pascal Game Development compo "The Big Boss" with .S.C.A.G.!

Finished games

  • NecroSPACE 1 (Dos/windows 95)
  • Pong
  • NecroTANK
  • Revenge of the Vegatables
  • Insanity
  • NecroSPACE 2 (Link)
  • .S.C.A.G.
  • Uber Chess (Link)
  • Uber Fighter (Link)
  • Pacific Liberation Force (first commercial game)

Engines

  • Necro3D Game Engine
  • Necro3D Game Engine 2 (still in development)