Last Online: 9/5/08
Michiel Gijbels
Hi all,
Today I'm mostly program my games in Object Pascal (Delphi), however I could do it in C++.
Currently we are working on a new 3D engine and some side (commercial) projects.
I guess I'm in the right place here :)
Today I'm mostly program my games in Object Pascal (Delphi), however I could do it in C++.
Currently we are working on a new 3D engine and some side (commercial) projects.
I guess I'm in the right place here :)
Whiskey Tango Foxtrot
Development progress on .S.C.A.G.
Currently we are still finishing .S.C.A.G., a game made with our old 3D engine.
We are almost near completing the game. We still have one major bug: lighing on nVidia cards and ATI cards is not the same. When we fix this problem (or have a work around), we planned to sell it as commercial game.
Here we got a promotional movie for .S.C.A.G.
Here is a gameplay movie of episode 1, level 3 (boss level)
More screen shots and the demo we made for Pascal Game Development compo can be downloaded here!
Career Summary
School:
- Bachelor degree in computer science.
Awards
- Second place in Pascal Game Development compo "The Big Boss" with .S.C.A.G.!
Finished games
- NecroSPACE 1 (Dos/windows 95)
- Pong
- NecroTANK
- Revenge of the Vegatables
- Insanity
- NecroSPACE 2 (Link)
- .S.C.A.G.
- Uber Chess (Link)
- Uber Fighter (Link)
- Pacific Liberation Force (first commercial game)
Engines
- Necro3D Game Engine
- Necro3D Game Engine 2 (still in development)
The best games I ever played
2
3
5
6





















