Last Online: 2/26/08

Oliver Rendelmann

     
The name is Ollie and I'm a German dude currently game dev hobbyist and full-time student at the Leibniz University of Hannover. I mainly work with C/C++ and Java as well as with scripting languages such as Lua and Python. Currently I work on stuff using TGE and T2D/TGB. My favourite aspects in game coding are AI and networking.

I really love platformers. Games I made include Teufelchen(Assembler & Turbo Pascal), Teufelchen 2(T2D 1.1.2) and Klopfer goes Crazy(C++ and DirectX). Most of my games I didn't really finish, ie. polish due to different reasons(hard drive crashes before I ever got on the net for instance.. duh!).
I also made the layer lock system for TGB.

Beigetreten!
German Game Developers

Systems I Own:  
Why is the coffee always gone?

Evolution of an Ollie

View As Slideshow

My .plans at Garage Games

Here are some screenshots, a WIP animation and some sketches of my current projects. I'm short on time so I will just post the images along with some short comments. :)My old project which I will finish first. It's still far from there though. I need a few more maps, a little more AI for new actors ...

Well, it's been ages since my last blog post. This is mainly because I moved two months ago and didn't have an own internet connection for a while. I also gave my study a higher priority and decided to spend less time on making games. I have a life worth of time for that after I got my degree. :)But ...

Aaaalright,engine modifications made, design document written and first art sets made. Now I can finally start the real work on my third TGB game. I'm going to make a small Zelda-style adventure and this game is going to be the birthday present for my best friend. It will contain lots of insider jok ...