Last Online: 8/19/07
Steven V
Example Uber Module
So this is myspace for games?
I have made 3 mac games in my life. Reactive is the last one and has the most lines of codes. Just recently I did a quick estimate of about 80.000 lines.
In Reactive you control a 2-legged cameleon armed with 9 different weapons. You manouvre in a 2D world where everything is interactive. You can for example bust a dam to flood your enemies. It is a universal binary and I am still (24-07-2007) making updates for it.
A racing game developed for OS9. I ported it to OS X once but it is not universal binary. The cars all have their own handling and physics are pretty realistic. The graphics engine used to be Quickdraw 3D, but now it uses Quesa since Quickdraw 3D is dicontinued.
My first game I wrote. I wrote it on system 7. It is a card game also known as chinese poker. It only runs on system 9 or classic.
Career Summary
I have thought myself coding.




