Last Online: 7/30/07

Justin Hinman

     
I'm a computer science major at Indiana University and proud owner of the Torque Game Engine since 2004. Though I haven't really done much with it, I'm just now beginning to learn how to use it and put my skills to use to make games.

Systems I Own:      
All your base are belong to us.

Career Summary

Back in high school I took a programming class where I learned Visual Basic, and since then I've been learning as much as I can about programming, and I've also become adept at Photoshop, while learning a bit about Maya and 3DS Max on the way.