Last Online: 7/30/07
Justin Hinman
I'm a computer science major at Indiana University and proud owner of the Torque Game Engine since 2004. Though I haven't really done much with it, I'm just now beginning to learn how to use it and put my skills to use to make games.
All your base are belong to us.
Career Summary
Back in high school I took a programming class where I learned Visual Basic, and since then I've been learning as much as I can about programming, and I've also become adept at Photoshop, while learning a bit about Maya and 3DS Max on the way.

