TheGreatNateholio
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Im a hardware designer by trade but I've also been planning and working on a game for about 10 years now. My real day job is as an Airborne Systems Engineer in the U.S. Air Force. I am an aircrew guy that flys on the E-4B, the "doomsday plane", as it is sometimes called - and often mistaken for Air Force One. If you want to get an idea of what I do just watch the movies By Dawn's Early Light or Sum of All Fears. I frequently travel to bases around the U.S. - CA, NE, FL, DC, NC, GA, TX, AZ, and some others.
Anyway, my hardware design experience spans from microprocessor and chipset engineering to autonomous systems design. Ive also had past experience with analog neural networks, implemented completely through hardware of course. This has led me to revisit neural nets very recently, but through programming them in software rather than constructing them from hardware. So far I have to say that going the hardware route was much easier although more expensive than the software route. Its also quite a bit faster, if you have enough processing units in the hardware implementation.
Ive also recently begun to explore improving my integrated circuit designs through the use of fiber optics. But I'll leave the conversation about it at that.
I am The Great Nateholio!
Crates, What Kind of Game Designer Uses 'Em
"Games can be rated and compared based on the shortest amount of time it takes a player to reach the first crate, which represents the point where the developers ran out of ideas."
"You'll see games with forklifts and crates, but you won't see one darn pallet. You know what a pallet is right? Yeah, you worked at the warehouse, you know. But all these whiny people who go to college on their parents' money and then design games have never been inside a real warehouse and have no clue that in order to move a crate, you need to have a pallet. Hey Monolith, how'd that huge box get in there?"
"There's actually a pallet here. Unfortunately, it's sitting next to the crates. It's like the designers knew the pallets had something to do with crates, but weren't sure what, so they just scattered a few around them."
"You ever notice when you bust the crate open, it has like one thing inside of it? Like one health, yet it's coming out of this great big crate that a forklift had to drop off in a room. Now I dunno about you, but whoever the workers were who put these giant crates in the room must've been pissed when they found out that it only contained a chicken leg."
"What idiot put the crate on top of that building and then left it hanging halfway off?"
"I never really liked crates anyway (medkits belong on shelves not crates - and who leaves crates in the middle of a hall or room that is obviously not for storage)"
What Should Have Been Done
Nateholio's HPG Uplink

Progress on my engine has once again come to a halt, as it usually does this time of year. I just cant seem to keep interested in it for more than 2 or 3 months at a time. But my other projects (hardware stuff) are coming along great, as usual. Also Ive been looking at acquiring an existing printed ...
This week I decided to give texturing my buildings a try. I think it worked out better than I had planned but things could still look much better. Anyway, for the screenshots:ixeelectronics.com/K96/Screens010407.htmlI have several more pics but for some reason yahoo keeps messing them up when I uplo ...
This week Ive been modelling buildings to populate the demo map. I've started with the important ones such as power plants, communications offices, factories, etc. Theres lots still left to "build" for the demo, and I think that having a map with lots of different buildings and objects to ...
This is a post from a friend on myspace, which I added some comments to at the bottom. Whether or not you celebrate the holidays (I dont celebrate Christmas myself), this post pretty much sums up giving vs. greed (greedy motives), and we would all be better off if we acted this way:Quote:From: Oggie ...
Most of the work I did this week was to make terrain features to populate the demo map. I made 27 different hills, each under 200 feet in height.ScreensEach type of hill is repeated 10 times over an area of 23km/sq for a total of 270 hills. I still need to code the caching routines for loading only ...
Favorite Quotes
- US Declaration of Independence
"A well regulated militia being necessary to the security of a free State, the right of the People to keep and bear arms, shall not be infringed."
- Second Amendment to the US Consitution
"Science without religion is lame, religion without science is blind."
"It is the duty of every citizen according to his best capacities to give validity to his convictions in political affairs."
"Great spirits have always encountered opposition from mediocre minds. The mediocre mind is incapable of understanding the man who refuses to bow blindly to conventional prejudices and chooses instead to express his opinions courageously and honestly."
-Albert Einstein
"I think there are many times when it would be most efficient to use nuclear weapons. However, the public opinion in this country and throughout the world throw up their hands in horror when you mention nuclear weapons, just because of the propaganda that's been fed to them."
"I'd like to see a more aggressive attitude on the part of the United States. That doesn't mean launching an immediate preventive war."
-General Curtis E. Lemay, Commander Strategic Air Command









