Stefan Virag
Located in Serbia, Vrsac..
Start small, build your way through!
About Programming Side
So after googling "Game Development" I felt into depression..Neat thing about game development is that it's fun, downside is math..I mean I never liked geometric side of math, and it seems that's the most important in Game Development..So I just bought few books and started to learn it...
One year later
After grasping "process of how games are made", then I learned that in order to do, the best thing to start with is C++.It's a hell of language (no offense, but it's hard).So again, I bought few books and start learning it..My problem, back then, was I haven't learned the language correctly - after writing Hello World application, I jumped on learning DirectX, even tho many people would keep saying "Learn the language first!".Well it was boring to me as was writing window applications in Visual Basic..Then I was really stucked!There's no way I would get back on learning C++, but I couldn't continue learning DirectX, atleast not with C++...
Another year later
..And here I am.C# is dream come true..Its clean syntax and Microsoft very hard effort to put it into game development, as well as make it as easier as possible to go and create games, made me go and learn it.Of course at start, XNA has not been released yet, but there was a number of webcast (DigiPen) as well as other resource to start out (ie MDX).So I keep learning it, till XNA came out.From the day it came out, I just loved it (and I'm still)..That's where my journey begines..!
XNA Some useful links
My Blog

ArticlesGameServicesBasicEffect: Lighting Part 1 ...
BasicEffect is not that basic, if you take another look at it! It has lots of properties and with addition of PerPixelLighting it's nice 'n' quick solution for rendering models. This article was written to show you how just a few lines of code can make your render stand out..Of course as title sugge ...
If you're working on a game that is made of several GameComponents, and you find out that "Skybox" component needs access of Matrix world, view and projection founded inside "Camera" component, then you're pretty much in trouble if you don't know how GameService works!Trying to m ...
Hello, today I'm going to show you some features that has been added to the game, as well as give out more information about game and...well you'll see!First thing first, here's what this post is mainly all about - Skybox has been added! It has been painful and tendious task I must admit because thi ...



