Last Online: 5/12/08
Benjamin Svantesson
Benjamin Svantesson
Zethell
1986 05 29
Focusing mainly on:
Design
and alternativly:Code
Less is more.
Log / News
Welcome to my section of GGE!
This is where i/you can keep track of my development skills and projects.
Whooot!
I got into the AoC Tech Beta! :)
As some of you might know, And most of you does not, Headware Studios is developing a fangame called Zelda Online!
Currently put on ice~ for a very short while, simply to decide upon 2D or 3D..
Soo far we're looking at the possibilities with both a 2D version and a 3D, but it looks pretty much the same on both sides, so it leans more to a 3D version.
Right now we're just trying to find a decent 3D editor for the game, And if we can't find one that works like we want it to, Then we will probably write one ourself.
If it happens that we're going for 3D, you should expect something like.. A Link to the Past in 3D with Phantom Hourglass gameplay~.
However, Should it become 2D, You should expect something like, A Link to the Past.. Online.
That's about it for now, Good Night!
We finally decided to officially announce Zelda Online!
By uploading a profile, containing information, screenshots
and videos here on GGE! Check it out!
Hezkore is still busy with moving and adapting to his new apartment,
everything still seem to be pretty much standing still..
Thou once i get a hold of an Level editor i can go nutts again. :)
Starting to loose my fixation for planets, having this urge to start working on Endless Skies again.
This is where i/you can keep track of my development skills and projects.
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April . 2 . 2008 - 08:12 PM
Age of Conan!Whooot!
I got into the AoC Tech Beta! :)
Update
Very overrated game.- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Mars . 20 . 2008 - 05:38 AM
Zelda Online! - 2D vs 3D Update!Update: we're going for 3D!
As some of you might know, And most of you does not, Headware Studios is developing a fangame called Zelda Online!
Currently put on ice~ for a very short while, simply to decide upon 2D or 3D..
Soo far we're looking at the possibilities with both a 2D version and a 3D, but it looks pretty much the same on both sides, so it leans more to a 3D version.
Right now we're just trying to find a decent 3D editor for the game, And if we can't find one that works like we want it to, Then we will probably write one ourself.
If it happens that we're going for 3D, you should expect something like.. A Link to the Past in 3D with Phantom Hourglass gameplay~.
However, Should it become 2D, You should expect something like, A Link to the Past.. Online.
That's about it for now, Good Night!
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Mars . 7 . 2008 - 03:32 AM
Finally!We finally decided to officially announce Zelda Online!
By uploading a profile, containing information, screenshots
and videos here on GGE! Check it out!
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Mars . 3 . 2008 - Time Unknown
Waiting..Hezkore is still busy with moving and adapting to his new apartment,
everything still seem to be pretty much standing still..
Thou once i get a hold of an Level editor i can go nutts again. :)
Starting to loose my fixation for planets, having this urge to start working on Endless Skies again.
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Career Summary
Projects
Zelda Online
Job(s): Overall Design and Sprites Artist.Status: In Development.
Endless Skies
Job(s): Coder, Designer, Sprites Artist, Sound Effects, Story Writer and Project Leader.Status: In Development.
M-GE Multi-Game Editor
Job(s): Coder, Designer and Project Leader.Status: In Development - Frozen.
Sprites & Art - PS 7.0 Only
Since the Gallery Module works like shit, literally, i decided to just put them here.
Zelda Online
Endless Skies
Random Art
These are the games that i rarely find to be VERY good!
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Looking forward to Playing
Games with potential to become something great.
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