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Hey visitor!
Thanks for a visit.
I'm co-owner and developer of MMOG project with codename "AfterWorld".
Started to work on it back in November 2005, at the same moment when I got my hands on Torque engines. It has been nice time - playing with engine, game concept, building the virtual world (thanks to GG for making such a great engines: TGE, TGEA and TGB).
Nothing is over until we decide it is!
my GG blog

Hey all GGers!While the snapshot is pending for approval, I thought it could be nice to show you what we have already :)
AfterWorldjumps to the next stage of it's developmentThe public Alpha 8 is out. Registration is free and o ...
Dynamic skin modifiers
Few days ago (while browsing blogs here at GG) I end up in "GI10H - Extreme Kork Paintball!" .post by John Kabus.I was thinking about ability to "dynamically paint" on DTS objects.In men ...
Hi everybody.I just found some time to post my thoughts here, on GG.First of all I want to congratulate all who contributed to the Torque Game Engine, it's just AMAZING one!Second: what I am talking about? Huh??? :)Yeah, here we go!As some of you know already, I'm working on AfterWorld project.It's ...
EngineFinally, I successfully merged our project (based on TLK1.4) with TGE1.5 and TGB.The only use of TGB now is an effect:
short overview video, 450kb DivXsome TGE+TGB integration hints you can find in a separate thread.AI. In our p ...
Really "old" game - from the beginning of 199x. Search for Supaplex on wiki for more info.


















