Last Online: 11/3/07
Corey Meade
Example Uber Module
This is an example of an Uber Module. These modules can be used for a variety of things like feature lists, system requirements, quote lists, descriptions, video showcases, and more. Only your imagination is the limit!
1. The German word for "above".
2. The word uber comes from the German language. During the late 1990's, uber became a hip, trendy synonym for super; i.e. ubercool - supercool.
3.The ultimate, above all, the best, top, something that nothing is better than.
4. Used in 1337 speak or netspeak meaning best, very, ultimate
You can do a variety of things in an Uber Module such as:
To learn more, check out the GGE Code Help Section
Uber
pronounced ew bur1. The German word for "above".
2. The word uber comes from the German language. During the late 1990's, uber became a hip, trendy synonym for super; i.e. ubercool - supercool.
3.The ultimate, above all, the best, top, something that nothing is better than.
4. Used in 1337 speak or netspeak meaning best, very, ultimate
You can do a variety of things in an Uber Module such as:

*Create lists
*Link to your favorite games - Marble Blast Ultra
*Link to other users - GarageGames and groups - GarageGames Employees
*Insert linkable images
*Link to other sites - GarageGames
*Format text in many ways.
*Use quotes -
Sean Sullivan said,
Welcome to the Great Games Experiment!
To learn more, check out the GGE Code Help Section
Career Summary
I am currently enrolled at the University of Advancing Technology. In the past, I made many simple games and decided to progress towards forming my own game company. My first step is to complete my education here.
I am currently on the project "INK!". It is a platformer/brawler in which, for the project, I am a programmer. I have a background in C++ which helped me program in Torque, the current engine we are using. I have also worked in .lua while using Crytech/FarCry engine.
I am currently on the project "INK!". It is a platformer/brawler in which, for the project, I am a programmer. I have a background in C++ which helped me program in Torque, the current engine we are using. I have also worked in .lua while using Crytech/FarCry engine.



