Last Online: 7/10/08
Scott Howard
I have recently graduated from ITT Technical Institute in Spokane Valley, Washington with a Digital Entertainment and Game Design Bachelor of Science Degree. I tend to dabble in both aspects of game design: programming and art. While I don't consider myself a master of either, I'm constantly working on improving my skills. I've always had a passion for playing video games ever since I was old enough to hold a controller. This passion has turned into a desire to be a part of the industry in some way ever since I was in high school.
Game design has evolved into a discipline
Recent Comments
| Item Commented On | Comment | Posted |
|---|---|---|
| It's too bad we couldn't get more feedback! Gulos everywhere are shedding tears of sadness. | 1185854553 | |
| The opening cinematic has been added to this profile. Please rate and comment on youtube if you get a chance! | 1182791891 | |
| I was feeling frisky that evening! | 1182531773 | |
| A comment from one of the developers and also a good friend of mine. "WHY SHOULD YOU THE COMMON HALF-LIFE GAMER PLAY RJ!? We're well aware that there are some really good mods out there that cast quite an enormous shadow over our attempt at modding. But what it pretty much comes down to is that 2 and a half people made Red Justice over the period of 2 months. There are mods out there with 20+ people working on them that end up completely falling through. Natural Selection, Counter-Strike, Day Of Defeat, and Action Half-Life are probably the best mods out there, and believe me we play them like mad. But in between mods it's always good to throw a little Red Justice action in there. It's fast pace nature acts as an excellent buffer between mods; and sometimes it just feels good to huck someone across the map w/ a spear. YOU CAN'T GET PISSED. This game is too crazy fun to get pissed off. I curse up a storm when my teammates act like morons while we play NS, and I'm certainly not calm playing Action Half-Life. That's why Red Justice was made. There's a quick counter for EVERYTHING making it easy to fulfill your revenge when you're killed; this is nice cause it doesn't leave getting you shot by the same sniper over and over and over and over... LAN action perfection. This mod wasn't made for 20 people on a server online to play, it was made for the 4 to 8 player action of LAN gaming. Dodging miniature nukes and manning turrets just isn't as fun w/ the element of LAG. Besides with the smoothness LAN play the sword fights can get pretty intense. So if you and your friends are just chillin' checking out mods one night, like we've done MANY a night, and happen to stumble onto little old RJ, fire it up and give it a try. You'll laugh you'll cry and you just might have a fun time. Thanks for all your support!" Aaron "WeaponX" Cherney | 1182478319 |
Recently Played Games
| Game Played | Date Marked as Played |
|---|---|
| 1182985273 | |
| 1182538152 | |
| 1182194116 | |
| 1182194111 | |
| 1182194106 | |
| 1182194100 | |
| 1182194094 | |
| 1182193980 | |
| 1180557747 | |
| 1176926083 |
Recently Recommended Games
| Game Title | Date Recommended |
|---|---|
| 1202068789 | |
| 1190853030 | |
| 1182621247 | |
| 1182621240 | |
| 1182621236 | |
| 1182621228 | |
| 1182490931 | |
| 1182490893 | |
| 1182490841 | |
| 1182490817 |






























