Last Online: 1/30/08

David Smith

     
I've programmed since the Vic=20. From 6502 to 680x0 assembly language to C++ and various scripting languages today. I have worked on various game projects over the years, including most recently Age of Muskets and Illumina using the Torque engine.

My current project is an ambitious sci fi MMORPG by the name of The Repopulation.

Systems I Own:  
[center][/center]
GameWhat I DidDifficulty of DevelopmentAnecdote
View all developers
emptyemptyempty