Last Online: 12/18/07
Jeremy Darling
I'm a self motivated individual who worked my way up through the ranks of development from a Jr. to a Sr. Consultant and now work as a Business Systems Analyst. The change from developer to BSA was a difficult decision, but has allowed me to focus more on my personal projects and provide better documentation on my personal projects.
In 2005 I started a project called JumpStart that is meant to be an easy to use and flexible game engine. JumpStart version 4.0 is now under development and should be released some time around June of this year.
I am co-founder of Eon Clash (http://www.eonclash.com/), a company founded around game development in Borland's Delphi. Though our start was simply around game development and Delphi we have expanded into many areas, mostly Pascal. Most of what is released is open source and freeware, though a few products and projects have been released closed source and only one has been released under a payware license.
Always looking to hook up with Graphics Artists (typically Pixel Artists) and musicians for simple, small, yet fun games.
In 2005 I started a project called JumpStart that is meant to be an easy to use and flexible game engine. JumpStart version 4.0 is now under development and should be released some time around June of this year.
I am co-founder of Eon Clash (http://www.eonclash.com/), a company founded around game development in Borland's Delphi. Though our start was simply around game development and Delphi we have expanded into many areas, mostly Pascal. Most of what is released is open source and freeware, though a few products and projects have been released closed source and only one has been released under a payware license.
Always looking to hook up with Graphics Artists (typically Pixel Artists) and musicians for simple, small, yet fun games.
Its harder to stand up when everyone else is sitting down.
| Game | What I Did | Difficulty of Development | Anecdote |
|---|---|---|---|
| Tester | Average | WILL has done a great job with this game. He approached me to test and have some general fun with it along the way. I was highly impressed at the quality and speed that this game came together. Hope that he keeps it up :) | |
| Developer | Average | Memory and for that matter http://kids.eonclash.com/ came about when I was searching for appropriate games for my 4 year old. He loves playing the table top card version of the game, so I decided to build a PC version for him and anyone else's kids that wanted it. The development took a bit longer then normal. This was mainly due to building it with my son more then for him. He helped to pick out the pictures, graphics, sounds, and everything about the game in general. Great little play tester that he is. We are already working on the next game for kids, and hopefully it will be out in the next month or two. | |
| Developer | Harder than Planned | To prove that JumpStart was headed in the right direction it was decided to build a game from Ari Feldman's SpriteLib graphics. The hard part wasn't building the game, it was finding people to help. In the end, only one person stepped up to add content, and thankfully he did. Special thanks to Nick for doing such a good job with the music for this game. | |
| Developer | Average | So far, I've managed to loose the source to over 1/2 of the game during a routine backup. After re-creating the code from scratch, the game is back underway and looking good. Granted, I still need better graphics and sound, but in general development is going well. |













