Last Online: 5/1/08

Mathias Pain

     
I'm programming C++ with OpenGL and Winsock for some years now.
Did some simple games and helped friends to get their projects running.

Systems I Own:  
there's a hard way and.. well, there's only the hard way

Perspective Planar Blob Stencil Shadows


Above you can see a boring demonstration I did for school about a year ago. PPBSS is an easy-to-do good-looking shadowing technique.
These are the games I developed.
Developed for GID-contest June 2007