Last Online: 6/30/08
Jason Musgrove
Pixel Artist specializing in drawing and animating 24x32 top-down and isometric sprites and tiles.
Infusing a little RPG into every genre.
In Development
I'm starting a development company called Dead Set Studios. I plan on producing games, sprites, and pixel art to sell. My mission is a simple one. I have decided that since RPGs are my personal favorite out of all the game genres, that I would mix some RPG mechanics into game genres that normally wouldn't have any. For example: RPG + Mech Fighter, RPG + Pinball, RPG + Racing, RPG + Soccer, etc. Completely experimental, but hopefully successful. Stay tuned for news, mockup screens, a website, and someday soon, some betas.
Main Project
Destined: A single player RPG that I want to make to experiment with advanced NPC actions and interactions, advanced crafting and jobs, and a completely interactive environment.
Side Projects
Digit Dungeon: A maze-like puzzle where players navigate several dungeons made of floor tiles with numbers on them. Movement is made in any direction available in the amount of spaces shown on the tile currently occupied. Currently in alpha.
Current Projects:
Main Project
Destined: A single player RPG that I want to make to experiment with advanced NPC actions and interactions, advanced crafting and jobs, and a completely interactive environment.
Side Projects
Digit Dungeon: A maze-like puzzle where players navigate several dungeons made of floor tiles with numbers on them. Movement is made in any direction available in the amount of spaces shown on the tile currently occupied. Currently in alpha.
Career Summary
Pixel Artist since April 2000, primarily doing spritesets and tilesets for RPGs.
Programmer since December 2006, starting out with GLBasic and working toward C#.
Programmer since December 2006, starting out with GLBasic and working toward C#.
Development Links
These are the games that have made me the game developer I am today.
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