Last Online: 10/19/07

Jens Bergensten

     
I am the lead programmer and game designer at Oxeye Game Studio, a small developer from Sweden.

Systems I Own:        
Congratulations, Belial! I see your vocabulary has improved!
GameWhat I DidDifficulty of DevelopmentAnecdote
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ProgrammingAverageThis was a crazy game that we initially made during a very short time period. We then submitted it to the Swedish Game Awards by chance... and found ourselves in second place!
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Lead Programmer and Game DesignerHarder than PlannedThe game took a long time to make because we added new stuff in iterations. The first release was finished by the end of 2005, but the first game test was made in 2003.