Last Online: 10/19/07
Jens Bergensten
I am the lead programmer and game designer at Oxeye Game Studio, a small developer from Sweden.
Congratulations, Belial! I see your vocabulary has improved!
| Game | What I Did | Difficulty of Development | Anecdote |
|---|---|---|---|
| Programming | Average | This was a crazy game that we initially made during a very short time period. We then submitted it to the Swedish Game Awards by chance... and found ourselves in second place! | |
| Lead Programmer and Game Designer | Harder than Planned | The game took a long time to make because we added new stuff in iterations. The first release was finished by the end of 2005, but the first game test was made in 2003. |











