Last Online: 5/8/08
Salwan Helaly
I have a lot of potential, I am good at self-teaching myself, I dream of becoming a professional game developer one day...
Interests:: Games and games development, art, music
Hobbies:: Games, art, music, reading
Favourite games:: Metal Gear, Shenmue, Final Fantasy
Interests:: Games and games development, art, music
Hobbies:: Games, art, music, reading
Favourite games:: Metal Gear, Shenmue, Final Fantasy
Life... is an MMORPG!
Example Uber Module
This is an example of an Uber Module. These modules can be used for a variety of things like feature lists, system requirements, quote lists, descriptions, video showcases, and more. Only your imagination is the limit!
1. The German word for "above".
2. The word uber comes from the German language. During the late 1990's, uber became a hip, trendy synonym for super; i.e. ubercool - supercool.
3.The ultimate, above all, the best, top, something that nothing is better than.
4. Used in 1337 speak or netspeak meaning best, very, ultimate
You can do a variety of things in an Uber Module such as:
To learn more, check out the GGE Code Help Section
Uber
pronounced ew bur1. The German word for "above".
2. The word uber comes from the German language. During the late 1990's, uber became a hip, trendy synonym for super; i.e. ubercool - supercool.
3.The ultimate, above all, the best, top, something that nothing is better than.
4. Used in 1337 speak or netspeak meaning best, very, ultimate
You can do a variety of things in an Uber Module such as:

*Create lists
*Link to your favorite games - Marble Blast Ultra
*Link to other users - GarageGames and groups - GarageGames Employees
*Insert linkable images
*Link to other sites - GarageGames
*Format text in many ways.
*Use quotes -
Sean Sullivan said,
Welcome to the Great Games Experiment!
To learn more, check out the GGE Code Help Section
Career Summary
Not much, currently working on a graphical educational simulation of international marine collision prevention at sea, I am also working on my own project, an RTS using C# and XNA, worked in the past on a couple of projects, but nothing serious.

