Dave Cobb
I could make 'em all dance, or I could sleep.
Dainty Rhino Blog

I've got a comic page that I'll be posting as soon as I get around to finishing it. It's technically page 1 of 3, but I've been slightly distracted as of late so we'll see when I get the other two done. In other news, I'M MAKING A GAME! Hell yes, my friends! I'm making a top-down space shooter ...
300 fan art is up. I lost the draw off, but I was a distant second place so I guess that's something. Also put a couple new links in the links section. ...
Just a couple small code tweaks to make the PHP-outputted HTML play nicely with my JavaScript layout stuff. Good times. Furthermore, if any of my artsy friends wants to use some of the code I've written for this site, I've made it all nice and easy to use. All you need is PHP on your webserver an ...
The gallery has been updated with a selection of my figure drawings from the past two years. They're in the sketches sections of 2005 and 2006. They are mostly chronological as well, so you can see a little bit of progression between my first sketches and the newer ones. Naked people are awesome! ...
Welcome back to DaintyRhino.com! The new (6 month old) design is finally put together with pretty, pretty PHP code to make updating and adding features easier than ever before. If this is your first visit, regard with awe the bounty that awaits before you. You have but to click on one of the menu ...
My GarageGames Blog

I'm back. Still using TGB. A hard drive crash took down my scratch-built game engine (and 3 game prototypes in progress) so I'm really glad I picked up TGB! :DFelix Crocker, Gentleman Rocker was safe on my other hard drive, but I've decided to throw it on a back burner. The animation was killing ...
Never has my name in 2pt font ever represented so much. ...
The first batch of sprites for the game... I thought I posted this already, but I guess I didn't.Anyway, this animation stuff is taking a long time. I'm getting really good results from my new process of roughing in the shapes for each frame separately and minimal copying pixels dire ...
Felix run cycle rough: DoneFinal detailing: 5% completeTime spent: 2 daysThis is the first thing I've animated in quite a while. I'm basically learning a whole other way of doing it which is paying off in the quality department. I'm getting a lot faster as I go, but the large amount of time this t ...
I've been cranking out graphics for my little zombie game for a couple days and I haven't really bothered to think about how it'll all make it into a game. Since I've got Torque Game Builder Pro and my other engine (along with two games I was working on in it: Field Crumpets and a light saber game ...
Field Crumpets ReloadedSo, after about three fourths of a year as a professional game developer I'm finally getting back into the swing of my own project at home. No one on this site would be familiar with it, so I'll just give a brief description.It's a game based on a field sport that a few group ...
I hate Torque2DYeah, that's right, you heard me. I hate Torque2D, but it's not like you're thinking. Now that I've got access to a pretty cool 2D engine (T2D) I'm finding it hard to decide what to actually make. I'm stuck in what you might call analysis paralysis. I've got a number of ideas, but ...
Currently working on a top-down space shooter. It's cool, trust me.
Felix Crocker is on his way to play a gig at the Lone Pine Mall and is plunged into the fight of his life against the hordes of the undead. This project is on hiatus.
Professional coding job. Made a bunch of tools for the game as well as did some design work on the missions.
Quick little platformer done on the engine used by Field Crumpets in order to escape writing a paper in college.
Is it a euphamism for domesticated animal waste? NO! It's a quirky field sport. This project died in the fires of a hard drive crash.
3D tank battles! Due to time constraints feature list cut down to: PONG!

























